新《罪恶装备》游戏总监石渡太輔(Ishiwatari Daisuke)在推特上答粉丝问时表示,新作将“重建整个系列(a complete reconstruction of the franchise)。”
这究竟意味着什么?“罪恶装备”系列经常缝缝补补:正作6部,而基于正作的升级版则有8个,这意味着每部都有至少一个升级版。“重建”整个系列,可能暗示游戏的系统将会大改,也有可能意味着游戏的剧情将会“完全重启”(Arc格斗游戏剧情有时间穿越要素),亦或者是采用全新的发售模式。究竟是哪种可能,还需要等待官方进一步消息。
《罪恶装备(Guilty Gear)》是由Arc System开发的一个2D格斗游戏系列。首作于1998年发售。“罪恶装备”体现了Arc格斗游戏的一贯风格:喧哗、嘈杂、日式动漫风格凸显。“罪恶装备”主系列已经推出了6作。最近一款作品是2015年推出的Guilty Gear Xrd -REVELATOR-的升级版Guilty Gear Xrd Rev 2。系列的衍生作品也已推出了6作。
Arc System Works在昨日(8月8日)公布了“罪恶装备(Guilty Gear)”新作的消息。游戏的正式名称尚未确定。但官方会在今年(2019)的ArcRevo World Tour Final期间(11月16日至17日),在加利福尼亚州大学欧文分的校学生中心(UC Irvine Student Center)提供游戏试玩,试玩将在PS4平台上运行。
最后,附上石渡太輔发表的博客原文。
Hi, everyone!
This is Daisuke Ishiwatari, the general director of the Guilty Gear series.
I hope you have enjoyed the reveal trailer of our latest title. There isn’t much I can divulge at this time, but I’d just like to mention that this newest title is being developed with one goal in mind: To create a game both new and existing players alike would want to get their hands on.
The core concept this time is unlike those of the past titles—it is neither “evolution” nor “returning to roots”; nor is it an addition or subtraction of elements from existing titles. What we’re pursuing is a brand new experience for Guilty Gear. To achieve that goal, we’ve disassembled the current franchise into fragments and sifted out the pieces that make it unique and charismatic, using those pieces to have a complete reconstruction of the franchise.
What we’re undertaking is a full-frontal confrontation with the essence of the fighting game genre—a tremendous challenge for Guilty Gear. It is a high risk move on our part. However, we have an accumulation of plentiful resources and experience, a clear vision of our ideals, and the excitement towards a future of a new possibility.
Although we do not know what this path awaits us ahead, we as the development team look forward to the future of this never-ending pursuit. In the process of this journey, we hope that we will be able to share the excitement and joy we’ve encountered with all of you.
“A game is a bridge that connects people.” Some may comment that this statement is an exaggeration, but I firmly believe in it as I continue to develop games. Please do look forward to further updates.
— Daisuke Ishiwatari, general director of the Guilty Gear series
新闻来源:gematsu